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Guild Missions

Beginner friendly

Bounty, Trek, Race, Challenge and Puzzle — weekly guild-wide missions.

Weekends

Weekly events unique to guilds, requiring participation from multiple members. Available missions show in the Guild Missions tab of your guild panel, with a weekly reset at 07:30 UTC. Completing one gets you a personal reward, plus Guild Commendations to spend on various items.

Difficulty levels: Easy pays 70 silver + 1 commendation, Medium 75 silver + 1 commendation, Hard 80 silver + 2 commendations.

Guild members need to work together to kill target NPCs arcoss Tyria. The number of targets and time limit depends on the difficulty of the mission, difficulty also determines which targets might be randomly chosen.

You can recognize the Bounty target by the big green shield above their head. Some targets move around the map on certain paths, others hide in objects you need to interact with in order to reveal the target.

Difficulty scales:

  • Easy: 1 target, 10 minutes

  • Medium: 3 targets, 15 minutes

  • Hard: 5 targets, 20 minutes

When you find your target, link the closest waypoint in your squad chat and map chat. Other guilds may need the same target as well and may ask to wait for their guild members. Personal reward is only received when hitting the target at least once. If officers restart the mission you may not get the same target! Someone is late? Then be a good person, hit the target and step back, give those who are incoming their best chance to gain participation as well.

Note:

How favour works

The guild gets favour the first time a member completes a mission — a currency spent on guild upgrades. Since we've hit the favour cap, some missions get abandoned once everyone has their personal reward, which is possible whenever that reward is granted before the mission actually succeeds (a guild race, for instance).

A failed mission earns the guild no favour, but participants keep whatever personal reward they already received — which can speed weekly progress up considerably.