
Let me tell you a story
To quote the great Durmand, founder of the Durmand Priory and renowned Krytan historian, “Let me tell you a story”
On the date 61 Phoenix 1334 AE, three friends decided to meet at the Crow's Nest Tavern in Lions Arch. All three, one by one, had but mere days before made the difficult decision to leave behind what they once considered home for years. Their story was not unlike the Exodus of the Norn from Gunnar's Hold a few centuries earlier. A darkness had taken hold of their home, and even though they tried to fight against it, it became clear there was no other option but to leave, in the hope to start anew somewhere else.
So there they sat, at a big round table with many more empty chairs than filled. What the future would bring was uncertain. However, one thing they were all sure about: IT CANNOT END HERE.
They decided to start anew, a new guild! An exciting thought but at the same time also pretty intimidating. None of them had ever started from scratch. But then they realized that all it should take is courage, compassion, empathy, justice, and cunning.
So there they sat, but no longer at a nearly empty table, but at the cradle of EoL. They named themselves the Envoys of the Lost, a poetic description of what they needed at that time—a guide through the darkness. It is here that our tale began, a tale which fate eventually had cross with yours.

Ahai Hero! You, are an Envoy.
By joining us you have dedicated yourself to be a pillar of strength, a beacon of hope, a light in the darkness; to those lost or wandering without aim in Tyria. Life is to be enjoyed to the fullest, not in service to the enjoyment of others.
Our guild has a vision to ensure this for each and every one of us, active leaders and quiet members alike—we all deserve the same. The golden age of the time before the exodus might have passed. The Six no longer walk amongst us, fate even forced us to stand against those we once considered one of us. Many of you will have faced this kind of betrayal of trust before.
We know what it is like, to leave everything behind with no clear future ahead. Ideas, plans and friendships shattered, to be truly Lost in the world of Tyria. As hard as they are, we learn from these events. We ask you to bring your knowledge of all the good you have witnessed, to help us build the ultimate haven for all those that walked the same path.
As such, although times like the golden era of Orr might have faded in time, we might become the heralds of the next. A new age dawns, may we be the ones at its cradle.
Welcome Envoy!
We hoped you enjoyed our introductory story, a testament on how we want to lead our guild. With over-the-top fun and laughter, but also a clear message of what we want to achieve. We are honored to welcome you into our ranks.
The founders of this guild had a simple vision: a guild in which people could be themselves, play how they want to and feel appreciated in whatever style they want to enjoy the world of Tyria. The concept of our guild is based on a couple of simple principles: empathy, compassion, patience, freedom and realism. THIS, IS, A, GAME, and we should enjoy it as such.
The moment people feel stress over the idea that they have to perform up to a certain level is not enjoyable and, as history has proven to many of us, ultimately unviable. Guilds that push their members and/or leadership beyond their limits end up destroying themselves. The founders experienced this firsthand in their previous guild, which led them to say ENOUGH!

The vision for EoL remains the same: everyone must feel included. We believe that toxicity, stress and pressure do not fit in a game that is supposed to be just that—a game. Those that want to help build on that vision are welcome to do so. Those that want to just enjoy what we offer are welcomed equally so.
This way, many of us have formed bonds with one another that transcend in-game relations. Many of us have shared multiple aspects of our lives with one another, laughed, and sometimes even cried for them. It is things like this that make a game worth more than just a distraction from daily stress—actual friendships are formed.
Non-gamers often underplay the value of these relationships, even when for some these once meant a single escape out of deep and dark thoughts. As a reference to this, and the circumstances under which this guild was founded, we chose to call ourselves Envoys. To those that wish it, we can be a lifeline through those dark times, at other times, a companion through the good ones.

As an Envoy, we expect nothing more of you than to respect these values and uphold them towards others. We wish you nothing but enjoyment in this game and from the various events we host. The leadership team will take up the role of making sure everyone is respected. Should disputes arise, every party must have the opportunity to have their side heard.

We are a young guild and the road ahead is still long. We invite each and every one of you to join us in making it bigger and better as we go along. We hope that you will feel equally happy to be with us as we feel honored to have you.
We believe in an open communication system; thus, you should always feel free to voice any concerns, albeit in an equally open and non-aggressive way.
We hope you will enjoy your stay with us. If you have any questions, feel free to ask in guild chat, discord or by directly contacting any officer in-game or on discord. Immediate answer cannot be guaranteed but we will always get back to you as soon as possible.